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Find your way out of digital addiction labyrinth

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Erasmus Plus Strategic Partnership - Innovation - YOUTH 

2020-2-ES02-KA205-015341

NEED / PROBLEM​

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  • Lack of awareness regarding the real danger faced when connecting all life aspects to the tech devices and internet. 

  • Lack of structured instruments for youth worker to work on detection, prevention and recovery of technological addiction and inappropriate online behaviour

  • Lack of digital competences required for the integration in the labour market

 

OBJECTIVES

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  • Providing youth workers educational tools which allow them to improve the usage of technology in their work and the quality of training programs related to topic

  • Support young people to identify the good and bad uses of technology and internet

  • Enabling youth workers access to knowledge regarding the responsible and useful usage of digital competence

  • Reducing the risks of the misuse of the new technologies

  • Increasing the responsible usage of the new technologies

TARGET GROUP​

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  • Direct target group: Youth workers

  • Indirect target group: Youth that participate in Erasmus+ projects.

WORKING PLAN​

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The project lasts for 18 months. From November 2020 to April 2022.

 

PARTNERSHIP

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NEWSLETTER

1st Newsletter​

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2nd Newsletter​

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3rd Newsletter​

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4th Newsletter​

RESULTS

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Mobile APP – Escape the techbyrinth: the first intellectual output, the APP, represents an educational tool which allows young people to identify the appropriate and inappropriate uses of technology and the internet and to improve their online behaviour and become more digital competent.

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Educational KIT: the second intellectual output represents an educational KIT composed by a training plan, an informative manual and a methodological guide.

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